The Swiffer

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Question 1 - 4

Choose appropriate options A, B, C or D.
1.
What are we told about the product called a ‘Swifter’?
Its designers had little experience working with household objects.
Once the idea for it was conceived, it did not take long to develop.
It achieved profits beyond the manufacturer’s expectations.
Its design was inspired by a common housework habit.
2.
When Jonah Lehrer began writing his book,
he had not intended to focus on creativity.
he ended up revising his plans for the content.
he was working in a highly creative environment.
he was driven by his own experience of the ‘eureka’ moment.
3.
Lehrer refers to the singer Bob Dylan in order to
illustrate how ideas seem spontaneous.
exemplify ways in which we might limit our inventiveness.
contrast different approaches to stimulating the imagination.
propose particular approaches to regaining lost creativity.
4.
What did neuroscientists discover from the word puzzle experiment?
Memories are easier to retrieve when they are more meaningful.
An analytical approach to problem-solving is not necessarily effective.
One part of the brain only becomes active when a connection is made suddenly.
Creative people tend to take a more instinctive approach to solving language problems.